

Two special techniques in this game are the "jump-and-flip" and the "distance flip." The jump-and-flip requires the M-308 to jump off a platform and land on the reverse side. This special feature adds a dramatic new weapon to an already impressive arsenal! TECHNIQUES AND MORE! WHICH WAY IS UP?Įver since the intense antigravity scene in Strider, there has never been a game that utilized the feature so completely and realistically! The feel of "falling" to the ceiling is excellent. Careful, though! One touch from any enemy, door, spike, or laser bolt will send the M-308 careening into oblivion!Īt first glance, this shooter appears only average, but the techniques are new and exciting, opening the doors for a new generation of side scrollers. Level Two features an intricate maze of one-way platforms and trap doors which operate according to the flow of gravity. Actually, in some levels, the Gravity Flip is a necessity rather than an option. In this game, you command the M-308 Gunner, a nine-foot, 2100 pound suit of armor! Of course, the concept of armored warriors isn't uncommon, but this technological masterpiece has the ability to reverse gravity!Īt first, walking on the ceiling seems awkward, but after a little practice, many gamers will prefer the ceiling instead of the dangers on the floor. It sticks to the standard pattern - lots of enemies and a boss in each stage - but its unique action and attention to detail put it head-and-shoulders above the average shooter.įresh from the masterminds behind R-Type, Metal storm adds a brand new approach to scrolling shooters. There isn't as much flicker as in some other Nintendo games, but perhaps it's more noticeable in MetalStorm because so many other things are done so well. The only disappointment is the flickering when numerous enemies appear (which is more a limitation of the eight-bit hardware than of the game itself). The graphics of MetalStorm are excellent as well - bright and sharp, with nicely detailed backgrounds and smooth animation. What might seem like a simple gimmick leads to complicated strategies and an interesting challenge. Getting through this game requires quick thinking and constant flips from floor to ceiling, combined with careful shots. A number of the stage bosses are incredibly dynamic, including one that changes its fire pattern by constantly rearranging itself. For what's essentially a side-scrolling shooter, the different stages are amazingly varied, both in the way they look and in the way they must be played. It's obvious that a lot of thought and creativity went into Metal Storm. This might not seem like much until you run into the game's well-designed layouts of platforms, one-way barriers, and enemies that alter their patterns depending on whether you're on the floor or the ceiling. By pressing the A button while pushing up on the directional pad, you can reverse the pull of gravity, allowing you to "fall" upward and walk on the ceiling. Fortunately, you're equipped with the M-308 Gunner, a cybernetic battle suit with enormous firepower and the ability to reverse gravity.Īlthough the background story is fairly ordinary, MetalStorm is anything but an ordinary game, thanks mostly to the M-308's unique gravity flip. Somehow you must battle your way past the station's defenses to activate the self-destruct device. Originally designed to protect Earth from hostile space aliens, Cyberg malfunctioned and turned against our own solar system. That hope was shattered, however, when disaster struck the powerful battle station Cyberg on Pluto. In the year 2501, mankind looked forward to peace and prosperity.
